

While within range of a Crystal Spire, Skarner gains 70-120 Movement Speed and 43-160% Attack Speed, while restoring 2% of his maximum Mana every second. Capturing a crystal prevents them from being captured by the opposing team for 15 seconds. Crystals can be captured by either team by standing on top of them. Skarner's presence causes crystals to spawn in set locations around the map. When the effect ends, the target will be dealt additional damage During this time, Skarner can move freely and will drag his helpless victim around with him. Skarner suppresses an enemy champion and deals damage to it. Basic attacking these enemies within a short window will stun them. Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Skarner gains a shield and has increased Movement Speed while the shield persists. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. When near crystals his team owns, Skarner gains movement speed, attack speed, and increased mana regeneration. Crystals can be captured by either team by standing close to them. As the only Brackern awake, he strives to protect his kind from those who seek to harm them. In an age long past, the Brackern entered hibernation to avoid untold magical destruction, but recent, threatening events have roused Skarner. Part of the ancient Brackern race, Skarner and his kin are known for their great wisdom and deep connection to the land, as their souls are fused with powerful life crystals which hold the living thoughts and memories of their ancestors. Skarner is an immense crystalline scorpion from a hidden valley in Shurima.
